Drew’s artistic works are highly influenced by technology and our modes of interacting with it. These modes are explored through the use of neural network generated images, psychoacoustics, and computer-assisted processes in his work, as well as through an audience’s interactions with underlying technical mechanisms in the context of gallery installations.

Pai Gao, 2022, Lyon, France

Pai Gow (牌九), commissioned as part of Hashel Al Lamki's installation for the Lyon Contemporary Art Biennial, explores notions of multiculturalism and the nature of video as a reflection of humanity's gaze upon itself. The immersive multi-channel sound installation employs manipulated audio collage and traditional composition techniques to weave an evolving soundscape, blurring abstractions and musical fragments devoid of genre convention. Processed footage and humanized deformations of Al Lamki's watercolor paintings convey the fragile nature of video/image as an accurate means to portray the human experience, serving as a surreal-ized counterpoint to the hyperrealism of it's sister piece, Dice.

Exhibited Sept. 14 - Dec. 31, 2022

Dice, 2021, Abu Dhabi, United Arab Emirates

Music and sound composition for the  experimental short film “Dice”, and accompanying sound art piece exhibited at Abu Dhabi Art 2021

Control | Guilt, 2021, Sharjah, United Arab Emirates

Sound art piece commissioned for the exhibition “Control | Guilt”

Virtual Island, 2020, Hong Kong, China SAR 

“3D” music and sound composition for immersive audio-visual work, with accompanying performances as part of the ADA Minimal ensemble

Comma, 2019, Abu Dhabi, United Arab Emirates

Technical design and programming; interactive sound art piece commissioned for the installation work “Comma”